As far as aesthetics go, the show is beautiful. Characters, humans and Covenant, weapons, vehicles, etc. are all dead on. There are also some really good action pieces, mainly at the very beginning that are worth it. That's about the only good thing I can say about it. If I wasn't a fan of the...
Easley is getting rid of the Sub Station IIs of the world just to add some random restaurant called Skippy McDippy's that makes the worst food you've ever tasted
I really like it. Fun battle system, fun characters that you can actually like, and an awesome world that's fun to explore and full of RPG tropes. Music is also outstanding. Previous few games really stumbled out the gate, but XVI nails it.
It does a good job of staying true to the FF roots...
Okay, finally decided to beat Ganon and move on to FF XVI.
Probably my favorite boss battle of all time. The ending was perfect. As underwhelmed as I was with the final battle and ending of BotW, TotK more than makes up for it.
Game has way too much to do, but looking at it from a straight ahead point of view temples are back and they are fun, bosses are challenging and fun, story is good (TotK seems to unite all timelines into this one), and the climax is really good. Much better than BotW and its divine beasts...
I keep saying I'm ready to fight Ganon, but then I just build more tanks and decide to roam Hyrule and blitzkreig every bokoblin and moblin that looks my way.
This game is so overwhelming. I feel like I've done so much and the game keeps giving me reminders that I haven't done SHIT.
Still having a blast though, but it is a reminder for me that I'm at a point in my life where I don't have the time, nor really the ambition, to tackle these massive open...
Yeah, underground Hyrule is just as big as the surface, if not bigger. In fact, I'm finding myself exploring and spending more time under ground than I am above ground since it's an entirely new element. Between the below and above and the sky, this game is overwhelming fucking MASSIVE
I've always said that I have no issues looking past small imperfections like a slight frame rate drop, voice acting, and other technical imperfections when the gameplay loop is just this good and addicting.
The first few hours feel like more BotW, but as you get deeper in, the sheer size and...