- Nov 10, 2003
- 8,904
- Admin
- #1
Which one of these is the better system?!
While I think the SNES had a better variety and a lot more great games over the N64 (Super Metroid, Illusion of Gaia, Super Mario World, etc), I would still have to say my personal favorite is the Nintendo 64. The beginning of the 3D age meant that game designers didn't have any set formulas that they could churn out over and over again as we see on 3D systems nowadays, so everything back then had to be approached differently and require actual thinking on how to make a great game.
The games were expensive as shit at $70 a pop, and I had roughly 35 of them if I remember correctly. So that's over $2000 worth of games for the few years it had before the PS2/GCN/Dreamcast came out.
Seeing Mario's world in 3D was one of the best experiences I remember as a child, and Ocarina of Time is probably the biggest influence on where I am at in my life today. If it wasn't for that game, I might not have pursued web site design/programming that ultimately led to me having a website that would land me a career in IT. The Nintendo 64 mixed with the Gameshark also allowed me to have almost endless fun with my games because of unfinished areas you could explore, like the secret area on the dam level in Goldeneye, and the Nintendo 64 games also seemed to have a lot of glitches that could sometimes lead to fun events. Hell, here is a lot of all the glitches that were published on the site in 2001-ish in Ocarina of Time: (http://www.gamerhandles.com/old/design1/glitches.html).
While I think the SNES had a better variety and a lot more great games over the N64 (Super Metroid, Illusion of Gaia, Super Mario World, etc), I would still have to say my personal favorite is the Nintendo 64. The beginning of the 3D age meant that game designers didn't have any set formulas that they could churn out over and over again as we see on 3D systems nowadays, so everything back then had to be approached differently and require actual thinking on how to make a great game.
The games were expensive as shit at $70 a pop, and I had roughly 35 of them if I remember correctly. So that's over $2000 worth of games for the few years it had before the PS2/GCN/Dreamcast came out.
Seeing Mario's world in 3D was one of the best experiences I remember as a child, and Ocarina of Time is probably the biggest influence on where I am at in my life today. If it wasn't for that game, I might not have pursued web site design/programming that ultimately led to me having a website that would land me a career in IT. The Nintendo 64 mixed with the Gameshark also allowed me to have almost endless fun with my games because of unfinished areas you could explore, like the secret area on the dam level in Goldeneye, and the Nintendo 64 games also seemed to have a lot of glitches that could sometimes lead to fun events. Hell, here is a lot of all the glitches that were published on the site in 2001-ish in Ocarina of Time: (http://www.gamerhandles.com/old/design1/glitches.html).