- Nov 10, 2003
- 8,901
- Admin
- #1
I figured I'd create a general crafting thread, where you can request something to be crafted, or ask for help, or any other subjects that deal with crafting. I've recently come back to the game with 2.4 and I have been working on all the crafting stuff I missed. I will list things here for my future use, and maybe it will help others as well. If you anything crafted, and already have the materials, feel free to ask.
2.4 HQ Supra Items for Master Books 2:
This is the best rotation I have seen for this. I was able to pull out a 76% HQ chance on a synth that had no hasty touches fail, which is very rare even with Steady Hand II. Yes it did HQ for the record (thank God).
You need a minimum of 395 cp and 3 Tricks of the Trade activations to do this synth. Tricks of the trade can be done in different order than what I listed, but what is listed would be the most optimal time for it to happen. If any of the Piece by Piece or Rapid Synthesis fail, and/or if you don't have at least 2 Tricks of the Trade before Waste Not II, you would be better off using Reclaim and hoping for the best due to lack of progress or CP. Worst comes to worst, you might have to use Tricks of the Trade during one of the Hasty Touch combos, and just take the chance of the last Hasty Touch failing.
For the record, currently my weaver has 440 craftsmanship, 400 control, and 395 cp. I think this synth can be done with as low as 407~ craftsmanship, but you definitely need 395 cp. (352 base + 43 bouillabaisse HQ). I was able to HQ off recipes that had 76% chance, 47% chance, and 17% chance (Byregot's Blessing failed), so dont' give up!
More to come.
2.4 HQ Supra Items for Master Books 2:
This is the best rotation I have seen for this. I was able to pull out a 76% HQ chance on a synth that had no hasty touches fail, which is very rare even with Steady Hand II. Yes it did HQ for the record (thank God).
You need a minimum of 395 cp and 3 Tricks of the Trade activations to do this synth. Tricks of the trade can be done in different order than what I listed, but what is listed would be the most optimal time for it to happen. If any of the Piece by Piece or Rapid Synthesis fail, and/or if you don't have at least 2 Tricks of the Trade before Waste Not II, you would be better off using Reclaim and hoping for the best due to lack of progress or CP. Worst comes to worst, you might have to use Tricks of the Trade during one of the Hasty Touch combos, and just take the chance of the last Hasty Touch failing.
For the record, currently my weaver has 440 craftsmanship, 400 control, and 395 cp. I think this synth can be done with as low as 407~ craftsmanship, but you definitely need 395 cp. (352 base + 43 bouillabaisse HQ). I was able to HQ off recipes that had 76% chance, 47% chance, and 17% chance (Byregot's Blessing failed), so dont' give up!
http://www.ffxivcrafter.com/crafting.php?step=simulator&guid=E296BB70-A0FE-4ABB-BB8E-AB141247A180
Comfort Zone
Tricks of the Trade
Inner Quiet
Tricks of the Trade
Piece by Piece
Piece by Piece
Tricks of the Trade
Ingenuity II
Steady Hand II
Rapid Synthesis
Rapid Synthesis
Hasty Touch
Hasty Touch
Hasty Touch
Master's Mend II
Comfort Zone
Steady Hand II
Waste Not II
Hasty Touch
Hasty Touch
Hasty Touch
Hasty Touch
Steady Hand II
Hasty Touch
Hasty Touch
Hasty Touch
Hasty Touch
Hasty Touch
Great Strides
Byregot's Blessing
Careful Synthesis II
More to come.
Last edited: